Underwater Tutorial 

In the Brush Controls:Nozzle palette load wetsand4.RIF for your nozzle. Select the Depth floater in the Objects:Floater List palette.  Click on the words Floater/Transparent Layer.  A new invisible layer has been created.  Name this layer Wet_Sand.  In the Brush Controls:Nozzle palette check the box marked To Selection.  Select the Image Hose brush and paint a line.  Press the ‘D’ Key and click once on the darkest color.  Press Ctrl + Z to delete this line.  Press the “K” Key and fill the layer.  You won’t see the fill but it is there.  Select the Image Hose brush and paint in the sand.    Lower the Scale slider to 40% and paint in the bottom 1/3rd of the sand area.  You will have something that looks like this (23).

In the Objects:Floater List palette click on Wet_Sand  and move it below Water_Mtns so the mountains cover the top of the sand.  While Wet_Sand is still selected create another Transparent Layer.  Fill it with the same sand color.

Load Wat_Rks.RIF as your nozzle.  Don’t forget to check the box marked To Selection.  Paint in some rocks until you have something that looks like this (24).
You can easily change the color of the rocks by choosing a blue Secondary Color, adjust the Grain slider and paint in some more.  Uncheck  the To Selection box (12) because we want the new blue rocks to cover the ones we already have.
Often when using the Image Hose you find the images being painted look like they are sitting on top of one another, which they are.  We want to eliminate the definite division between the sand and the rocks we just painted.

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